0) { $guild_exist = true; $guild = get_player_guild_data($user_id); $guild_name = get_guild_name($guild['guild_id']); } ?> 1): ?> 0): ?> 'townid', 'TFS_03' => 'town' // Default: town_id ); $column_town_id = (isset($column_town_id[$config['ServerEngine']])) ? $column_town_id[$config['ServerEngine']] : 'town_id'; $houses = mysql_select_multi(" SELECT `id`, `owner`, `name`, `{$column_town_id}` AS `town_id` FROM `houses` WHERE `owner` = {$user_id}; "); if ($houses !== false) { foreach ($houses as $h): ?> 0) { $bar_mana = (int)($bar_length * ($playerstats['mana'] / $playerstats['manamax'])); } else { $bar_mana = 100; } $outfit_server = $config['show_outfits']['imageServer']; $outfit_storage = $config['EQ_shower']['storage_value']; $male_outfits = array( [128,129,130,131,132], [133,134,143,144,145], [146,151,152,153,154], [251,268,273,278,289], [325,328,335,367,430], [432,463,465,472,512], //516,541,574,577,610,619,633,634,637,665,667,684,695,697,699,725,733,746,750,760,846,853,873,884,899 ); $female_outfits = array( [136,137,138,139,140], [141,142,147,148,149], [150,155,156,157,158], [252,269,270,279,288], [324,329,336,366,431], [433,464,466,471,513], //514,542,575,578,618,620,632,635,636,664,666,683,694,696,698,724,732,745,749,759,845,852,874,885,900 ); $featured_outfits = ($profile_data['sex'] == 1) ? $male_outfits : $female_outfits; $outfit_list = array(); $outfit_rows = COUNT($featured_outfits); $outfit_columns = COUNT($featured_outfits[0]); foreach ($featured_outfits as $row) { if (COUNT($row) > $outfit_columns) { $outfit_columns = COUNT($row); } foreach ($row as $column) { $outfit_list[] = $column; } } $highest_outfit_id = MAX($outfit_list); $outfit_storage_max = $outfit_storage + $highest_outfit_id + 1; $player_outfits = array(); $storage_sql = mysql_select_multi(" SELECT `key`, `value` FROM `player_storage` WHERE `player_id`={$user_id} AND `key` > {$outfit_storage} AND `key` < {$outfit_storage_max} "); if ($storage_sql !== false && !empty($storage_sql)) { foreach ($storage_sql as $row) { $player_outfits[$row['key']] = $row['value']; } } $aquired_outfits = array(); foreach ($outfit_list as $outfit_id) { $outfit_key = $outfit_storage + $outfit_id; if (isset($player_outfits[$outfit_key]) && $player_outfits[$outfit_key] == 3) { $aquired_outfits[$outfit_id] = true; } } ?>
img
0): ?>

Position
Flagged for deletion by owner after .
Sex
Level
Vocation
Guild of
Last Login
Achievement Points
House
Status
Created
">
Cap:
img
Comment:
',$profile_znote_data['comment']); ?>
'Show', 'hide' => 'Hide' ); if ($achievements !== false): ?>

Achievements:

Name Description Points
".$d['killed_by']."" : $d['killed_by']; ?> '. $value['killed_by'] .''; } else { $value['killed_by'] = 'monster: '. $value['killed_by'] .'.'; } ?> = 1) { $namedata = user_character_data((int)$value[3], 'name'); if ($namedata !== false) { $value[3] = $namedata['name']; $value[3] = 'player: '. $value[3] .''; } else { $value[3] = 'deleted player.'; } } else { $value[3] = user_get_killer_m_name(user_get_kid($value['id'])); if ($value[3] === false) { $value[3] = 'deleted player.'; } } ?>
Death List
(unjustified)"; } $mostdmg = ($d['mostdamage_by'] !== $d['killed_by']) ? true : false; if ($mostdmg) { $mostdmg = ($d['mostdamage_is_player']) ? "".$d['mostdamage_by']."" : $d['mostdamage_by']; echo "
and by $mostdmg."; if ($d['mostdamage_unjustified']) { echo " (unjustified)"; } } else { echo " (soloed)"; } ?>
This player has never died.
This player has never died.
This player has never died.
Quest progression
Quest: progression:
%
  • Other visible characters on this account:
    Name: Level: Vocation: Last login: Status:
  • Address: